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Fireworks - more than just explosions and pretty colours!
Uniform Motion - determine the velocity of an object based on the shape of its displacement graph. Note: the simulation software Interactive Physics (IP) is required for this activity.
Download the zip archive - Uniform Motion (the archive contains Interactive Physics files, guides in pdf and word format, and a "Read Me" text file. It is recommended that you start with the Read Me file).
Jet Take-off - calculate displacement, velocity, and time for a complex simulation (multiple accelerations), and relate the graphs of an object's motion with the results derived from kinematic equations. Note: the simulation software Interactive Physics (IP) is required for this activity.
Download the zip archive - Jet Take-off (the archive contains Interactive Physics files, guides in pdf and word format, and a "Read Me" text file. It is recommended that you start with the Read Me file).
Acceleration Due to Gravity - use a picket fence in this eLab to accurately determine the acceleration due to gravity.
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Acceleration Due to Gravity - students use graphical analysis to determine the acceleration of gravity on Earth. Note: the simulation software Interactive Physics (IP) is required for this activity.
Download the zip archive - Acceleration Due to Gravity (the archive contains Interactive Physics files, guides in pdf and word format, and a "Read Me" text file. It is recommended you that start with the Read Me file).