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Physics 20: Kinematics

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Resource
Type
Text
Pages

Chapter 1 Resources

Resource Description
T - For Teachers S - For Students
Browser
Plug-in
2 S Fireworks - more than just explosions and pretty colours!
10
S Section 1.1 Quiz
12
T
S
Average Speed and Average Velocity - time for a little calculation practice.
12 S

Speeding - don't end up a casualty, take your time on the road and respect speed limits:

14 S Mach Speed - man, that's fast!
19
T
S
Toy Car Speed - time to go to the dollar store and pick up a few cool toys! This lab allows you to compare the motion of toy vehicles.
20 S Section 1.2 Quiz
22
T
S
Uniform Motion - determine the velocity of an object based on the shape of its displacement graph. Note: the simulation software Interactive Physics (IP) is required for this activity.
23
T
S
Match a Graph - the relationship between an object's motion and its graph plot can be difficult to realize. This lab will help!
30 S Section 1.3 Quiz
45 S Section 1.4 Quiz
46
T
S
Jet Take-off - calculate displacement, velocity, and time for a complex simulation (multiple accelerations), and relate the graphs of an object's motion with the results derived from kinematic equations. Note: the simulation software Interactive Physics (IP) is required for this activity.
53
S
Section 1.5 Quiz
55
T
S
Acceleration Due to Gravity - use a picket fence in this eLab to accurately determine the acceleration due to gravity.
56
T
S
Acceleration Due to Gravity - students use graphical analysis to determine the acceleration of gravity on Earth. Note: the simulation software Interactive Physics (IP) is required for this activity.
59 S Escape Velocity - escaping gravity takes a good bit of speed:
63 S Section 1.6 Quiz
67 S Chapter 1 Review Quiz

Resource
Type
Text
Pages

Chapter 2 Resources

Resource Description
T - For Teachers S - For Students
Browser
Plug-in
75 S Section 2.1 Quiz
89 S Vector Addition - a sophisticated applet for vector addition practice.
90
S Section 2.2 Quiz
92
T
S
Fan Cart Thrust Angle - use a fan cart with adjustable thrust angle to investigate the vector components involved in fan cart acceleration.
101
S Section 2.3 Quiz
103
T
S
Projectile analysis - use a projectile launcher and time-of-flight pad to accurately analyze projectile motion.
107
S Balls Undergo Projectile Motion - this sim allows you to adjust all factors of projectile motion.
109 S Jai-alai - duck! That ball is coming very fast!
112
S Section 2.4 Quiz
115 S Chapter 2 Review Quiz
121 S Unit Review Quiz

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